Made yields smaller so heavy yields look better on tiles

Modding improvements:
- buildingName -> buildingFilter in all possible unique types
- improvement uniques can be assigned to tilefilter
- "Occurs at temperature between [amount] and [amount] and humidity between [amount] and [amount]" now applicable to resources

AbsoluteUnits - Unique Chariot Archers  - By letstalkaboutdune